Light to move. Dark has 0 men and 1 king, Light 2 men and 2 kings.
Win within 2 moves: at the end the opponent has no pieces left or no legal move, whatever they try.
What the position is about
- sacrifice — A piece is given up on purpose: the forced capture pulls the opponent onto the square you need.
- kings on the board — At least one king is on the board, so pieces can come back as well as go forward.
Finding the way in
Two-move wins usually come from a king that can trap the last man, or from a capture the opponent is forced to make into your jump.
Play the position in your head from the opponent's side: what would you do against your favourite move? If there is a good answer, try the next candidate.
Show the first move
Start with 21-17. Played out against the stiffest resistance, the whole line goes: 21-17 29x22x13x6 1x10.
Solve it and the next puzzle of the same game is one tap away. Your solved puzzles are ticked in the list, in this browser only.