Light to move. There are 24 dark and 29 light discs on the board and 11 empty squares.
You have 5 legal moves and only one of them keeps the ending won: with perfect play on both sides it finishes 44–20. Each of the 4 alternatives was searched to the last disc and draws or loses.
What the position is about
- corner — The fight is about a corner square: once taken, it can never be flipped back.
- only winning move — Every legal move was solved to the end: this one wins, all the others draw or lose.
Finding the way in
Eleven empties are too many to guess. Start with the moves that take away the opponent's options or force a pass, and check whether the corner you are tempted by really holds.
Play the position in your head from the opponent's side: what would you do against your favourite move? If there is a good answer, try the next candidate.
Show the first move
Start with a1. Played out against the stiffest resistance, the whole line goes: a1 h6 a8 a6 b5 f8 g8 f1 h1 f2 g1.
Solve it and the next puzzle of the same game is one tap away. Your solved puzzles are ticked in the list, in this browser only.