Dark to move after 16 discs, with 0 columns already full.
Connect four within 2 of your own moves. Exactly one column starts the win; any other lets the opponent off.
What the position is about
- block first — The opponent has a threat of their own, and the winning plan has to deal with it on the way.
- double threat — The key move creates two threats at once, and one reply cannot stop both.
- horizontal four — The four that wins lies flat, along one row.
Finding the way in
Find the column that creates two winning spaces at once, or forces a block that sets up your second threat.
Take your time. There is no clock on the result, and a wrong move is simply taken back so you can look again.
Show the first move
Start with d3. Played out against the stiffest resistance, the whole line goes: d3 d4 b3.
Solve it and the next puzzle of the same game is one tap away. Your solved puzzles are ticked in the list, in this browser only.